2 Replies Latest reply on Aug 10, 2016 9:46 AM by nicholaskay000

    pupils stretching not moving


      Hey, I have made a puppet and have copied all the settings of one of adobes premade templates. However my pupils don't really move around like in other demonstrations, they tend to just stretch into a pointy shape. For example when I look up it creates pointy cone shapes with the pupil, What I would like is for the pupil to just slide around inside of my eye shape. Any help would be much appreciated.



        • 1. Re: pupils stretching not moving
          oksamurai Employee Moderator

          Sounds like a mesh or organization issue. Your eyes / puppet should be organized and named like:


          • +PuppetName
            • Head
              • Left Eye
                • Left Blink
                • +Left Pupil
                • Left Eyeball
              • Right Eye
                • Right Blink
                • +Right Pupil
                • Right Eyeball
            • Body


          If you've done it just like that, then something may be off with the rest of the head artwork, causing them to stretch for some reason. If so, can you post a screenshot of your art or your PSD/AI file for us to take a closer look at?

          • 2. Re: pupils stretching not moving
            nicholaskay000 Level 1

            I had just used the tagging system in Ch and not actually renamed all the layers. i have done that now and it is working great. Thanks for your help.