Hey, I have made a puppet and have copied all the settings of one of adobes premade templates. However my pupils don't really move around like in other demonstrations, they tend to just stretch into a pointy shape. For example when I look up it creates pointy cone shapes with the pupil, What I would like is for the pupil to just slide around inside of my eye shape. Any help would be much appreciated.
Sounds like a mesh or organization issue. Your eyes / puppet should be organized and named like:
If you've done it just like that, then something may be off with the rest of the head artwork, causing them to stretch for some reason. If so, can you post a screenshot of your art or your PSD/AI file for us to take a closer look at?
I had just used the tagging system in Ch and not actually renamed all the layers. i have done that now and it is working great. Thanks for your help.