3 Replies Latest reply on Aug 26, 2016 10:38 AM by jamkddr

    Typekit licensing and font copyright.

    jamkddr

      Hello Typekit team and fellow people in the community,

       

      I am trying to get is some clarification about the use of Typekit and the fonts for commercial use. We're a videogame publisher and our marketing team uses Creative Cloud for Teams to make creative assets for our games.

       

      Here is some of the questions that have been asked by our management team:

       

      1.    Are all fonts in the type kit OK for commercial use?

       

      2. Of the following uses, which are OK and which are not OK?  Does it vary by font, or are the terms the same across the whole library?

        • making logos? can such logos be used:
          • on the game package
          • in PR communications (emails, press releases, etc)
          • in video trailers
          • on our website
          • in the game's title screen (note, most often .ai or .png format)
      • marketing copy
        • on the game package
        • in emails and newsletters
        • in trailers
        • on our website

       

      3. Are the fonts OK for worldwide usage, meaning the assets we create may be distributed worldwide?

       

      4. Can the fonts be modified? (ie, let's say the letter "W" is hard to read. Can we modify it?)

       

      5. Are there any other limitations we should be aware of?

       

      6. Is distribution of an asset OK perpetually after that asset has been created?  In other words, if we make an newsletter using Creative Cloud and then later discontinue our service, that newsletter can still be distributed, correct? So long as the asset is created while our subscription is active?

       

      7. Does Adobe offer any kind of warranty or indemnification against claims of copyright infringement (for a particular font)?

       

      We do understand that the distribution of the font is illegal since it is considered a software. So the font file itself cannot go into the game but a graphic that is created using the font is allowed, is that correct?

       

      Thanks for your time,

      James Kaneshiro

        • 1. Re: Typekit licensing and font copyright.
          Jasmine 77

          Some of the answers might be on here...

           

          Typekit Help | Font licensing

          • 2. Re: Typekit licensing and font copyright.
            mollybd Adobe Employee

            Re-posting my email response to you here.

             

            All of the fonts in Typekit are available for commercial use. This covers almost everything you've listed in question 1, as long as you are only using static graphic images in-game (eg. PNG). It is not possible to use Typekit fonts in an HTML email reliably, so we do not support it at this time.

             

            3. Are the fonts OK for worldwide usage, meaning the assets we create may be distributed worldwide?

            >> The assets created may be distributed world wide, as long as you are not attempting to distribute the font software or embed the fonts in a document that allows third parties to create content.

             

            4. Can the fonts be modified? (ie, let's say the letter "W" is hard to read. Can we modify it?)

            >> You can modify a vector image of the fonts, but not the font software itself.

             

            6. Is distribution of an asset OK perpetually after that asset has been created? In other words, if we make an newsletter using Creative Cloud and then later discontinue our service, that newsletter can still be distributed, correct? So long as the asset is created while our subscription is active?

            >> Yes, you can still distribute documents you created with a subscription after the service is cancelled. You will not, however, be able to make changes and opening editable files will result in a missing fonts warning.

             

            Please make sure you take a look at our Terms of Use, linked below. All of the limitations and restrictions can be found there. Adobe does not offer protection again copyright infringement claims, but if you are using our fonts within the restrictions of the EULA you should not have an issue.

             

            www.adobe.com/products/eulas/tou_typekit/

            • 3. Re: Typekit licensing and font copyright.
              jamkddr Level 1

              Thank you for the reply. I will mark this as answered.