What's the syntax to store a call to a function in a variable
when different levels are involved? I'm trying to get some buttons
in _level1 to tell _level0 which function on _level6 should be
called after _level0 has loaded in content. Does that make sense?
Doesn't really make sense for me... First, when you load
something in _level0, it will replace all content in the player, so
there are no buttons or variables anymore, except those loaded in
Second, I don't see the use of a variable storing a function
reference. Wouldn't it be better to call the function itself? Plus,
how you gonna call the function?
Please explain in more detail what you want to achieve.