AE doesn't use any form of GPU rendering aside from Raytrace 3D. You are looking for so,ething that isn't even there.
1 person found this helpful
Unless you are using one of the new GPU-accelerated effects (Gaussian Blur, Lumetri Color, Sharpen) or a third-party GPU effect, AE will not currently render on the GPU.
Thanks a lot for yours answer,
Using one of those effects (Gaussian Blur, Lumetri Color, Sharpen) means that just the part of the composition using that effect will be rendered on the GPU? and then back to the CPU?
Maybe I am wishing something impossible to do with the aerender.
That effect itself will render on the GPU, not the composition (or even the layer) as a whole. AE is offloading the task of manipulating the pixel values as described by that effect from the CPU to the GPU, if that makes sense.
Thanks for your answer!
there is any way to speed up the render composition process? beside the multi-machine render?
That is a very long and complicated answer that I don't really have time to go all the way into in...it's kind of one of those "experience" things.
Remember, 13.2, 13.7.x, and 13.8.1 can all use the same project files andYou may find it faster to render in CC 2014 for some projects since it has multiprocessing, but sometimes multiprocessing has bugs and sometimes CC 2015.3 renders faster...
Pre-rendering some of the more complex elements will also help.
Don't use the ray-traced renderer.
What format are you rendering to? Some take longer to render to than others.
Thanks again for answer,
i have used the 15 and 15.3 versions, to render using the command line.
Am not using ray-traced
Am just rendering using aerender.exe (Windows) with an .aepx project and selecting a particular composition.