I'm working on a very basic animation, and it's requiring
way too much control point adjustment.
The idea is very simple: a line segment squiggles and snakes
around the stage, like a train on an invisible track. I've created
a Guide Layer with the path I'd like the line to follow. This would
be the invisible train track. The trouble is with the train. I
can't seem to snap or link a line segment to the guide
in such a way that it curves and turns along the guide ,
like a train on a track. If there is a way to do this, then I could
simply move the line along the guide path each frame.
Is this possible in Flash?
For an example of what I'm trying to explain, go to
ftp.shmeck.com , login as
firstname.lastname@example.org. In the FlashLine folder are two files:
Line.swf and Line.fla
Tweening doesn't seem to prvide the kind of control I need to
make the line bend naturally when turning corners, so I presume
this must be done frame-by-frame... I've already tried duplicating
the guide, making it a big line object, and erasing different parts
in each frame to simulate the movement. This looks too sloppy and