This meeting will be taking place on-line in Honolulu at 3:00 pm Hawaiian time on September 8th.
Please click here to convert the time to your location:
About the Speaker:
Phillip Kerman has been a self-employed programmer for more than 20 years--specializing in multi-user and asynchronous applications.
About the Presentation:
Phillip Kerman presents the fundamentals of the Starling framework for high-performance games and applications. Starling insulates you from the otherwise complex world of Stage3D (a GPU accelerated layer in Flash/AIR--which isn’t limited to 3D applications). In addition, he’ll cover the sister framework, Feathers, which provide fully skinnable components and a layout engine within Starling. The focus is to introduce technical details that all Starling users need to know.
• Starling Basics:
• Basic Starling boilerplate
• AssetManager/image maps
• Textures from Flash Sprites
• Handling lost context
The URL for the meeting is - http://experts.adobeconnect.com/hawaiiflash/
Message was edited by: John Barrett
How do I put this event on the community event calendar?
Sorry John, a staff member has to post this. We missed it, I'll get it posted right away.
Thanks so much Trica!