1 Reply Latest reply on Apr 26, 2006 4:35 AM by Newsgroup_User

    Mac texture blur

    RobLog
      Hello,
      Not done much 3D stuff in Director recently but having problems with textures on the Mac.
      Got a w3d file with a 4096x4096 texture, works fine on the PC but not on a Mac, goes blurry.
      Checked out the problems other people had like this on other forums, generally seems to be openGL resizing textures to 512x512?
      Just checking to see if anyone had any suggestions or had found a workaround since none of the other forums had come to any decent solution.
      Played around with texture quality, nearFiltering, compression, renderFormat etc. But doesn't seem to help.
      Any ideas?
      Cheers
        • 1. Re: Mac texture blur
          Level 7
          RobLog wrote:
          > Hello,
          > Not done much 3D stuff in Director recently but having problems with textures
          > on the Mac.
          > Got a w3d file with a 4096x4096 texture, works fine on the PC but not on a
          > Mac, goes blurry.
          > Checked out the problems other people had like this on other forums, generally
          > seems to be openGL resizing textures to 512x512?
          > Just checking to see if anyone had any suggestions or had found a workaround
          > since none of the other forums had come to any decent solution.
          > Played around with texture quality, nearFiltering, compression, renderFormat
          > etc. But doesn't seem to help.
          > Any ideas?
          > Cheers
          >

          It seems like it�s the problem you�ve been told. It�s SW3D engine
          allowing a max texture size of 512x512 on Mac. Try to split the texture
          in many parts.

          HTH,
          --
          Agust�n Mar�a Rodr�guez
          www.onwine.com.ar > Macromedia Director demos & code