3 Replies Latest reply on Oct 2, 2016 2:35 PM by cameronh333

    Can't open my puppet in scene says "OpenGL Setup failed"

    cameronh333

      Renderer: Intel(R) HD Graphics 3000

      Vendor: Intel

      Memory: 2108 MB

      Version: 3.1.0 - Build 9.17.10.4229

      Shading language version: 1.40 - Intel Build 9.17.10.4229

       

       

       

       

      Max texture size: 8192 x 8192

      Max vertex texture image units: 16

      Max texture image units: 16

      Max geometry texture units: 0

      Max anisotropic filtering value: 16

      Max viewport size: 8192 x 8192

      Max Clip Distances: 6

      Max samples: 4

       

       

       

       

      Extensions: 129

       

       

      GL_3DFX_texture_compression_FXT1

      GL_ARB_color_buffer_float

      GL_ARB_compatibility

      GL_ARB_copy_buffer

      GL_ARB_depth_buffer_float

      GL_ARB_depth_clamp

      GL_ARB_depth_texture

      GL_ARB_draw_buffers

      GL_ARB_draw_buffers_blend

      GL_ARB_draw_elements_base_vertex

      GL_ARB_draw_instanced

      GL_ARB_explicit_attrib_location

      GL_ARB_fragment_coord_conventions

      GL_ARB_fragment_program

      GL_ARB_fragment_program_shadow

      GL_ARB_fragment_shader

      GL_ARB_framebuffer_object

      GL_ARB_framebuffer_sRGB

      GL_ARB_half_float_pixel

      GL_ARB_half_float_vertex

      GL_ARB_instanced_arrays

      GL_ARB_map_buffer_range

      GL_ARB_multisample

      GL_ARB_multitexture

      GL_ARB_occlusion_query

      GL_ARB_occlusion_query2

      GL_ARB_pixel_buffer_object

      GL_ARB_point_parameters

      GL_ARB_point_sprite

      GL_ARB_provoking_vertex

      GL_ARB_sampler_objects

      GL_ARB_seamless_cube_map

      GL_ARB_shader_bit_encoding

      GL_ARB_shader_objects

      GL_ARB_shading_language_100

      GL_ARB_shadow

      GL_ARB_sync

      GL_ARB_texture_border_clamp

      GL_ARB_texture_buffer_object_rgb32

      GL_ARB_texture_compression

      GL_ARB_texture_compression_rgtc

      GL_ARB_texture_cube_map

      GL_ARB_texture_env_add

      GL_ARB_texture_env_combine

      GL_ARB_texture_env_crossbar

      GL_ARB_texture_env_dot3

      GL_ARB_texture_float

      GL_ARB_texture_non_power_of_two

      GL_ARB_texture_query_lod

      GL_ARB_texture_rectangle

      GL_ARB_texture_rg

      GL_ARB_texture_rgb10_a2ui

      GL_ARB_timer_query

      GL_ARB_transpose_matrix

      GL_ARB_uniform_buffer_object

      GL_ARB_vertex_array_bgra

      GL_ARB_vertex_array_object

      GL_ARB_vertex_buffer_object

      GL_ARB_vertex_program

      GL_ARB_vertex_shader

      GL_ARB_vertex_type_2_10_10_10_rev

      GL_ARB_window_pos

      GL_ATI_separate_stencil

      GL_EXT_abgr

      GL_EXT_bgra

      GL_EXT_blend_color

      GL_EXT_blend_equation_separate

      GL_EXT_blend_func_separate

      GL_EXT_blend_minmax

      GL_EXT_blend_subtract

      GL_EXT_clip_volume_hint

      GL_EXT_compiled_vertex_array

      GL_EXT_draw_buffers2

      GL_EXT_draw_range_elements

      GL_EXT_fog_coord

      GL_EXT_framebuffer_blit

      GL_EXT_framebuffer_multisample

      GL_EXT_framebuffer_object

      GL_EXT_gpu_program_parameters

      GL_EXT_multi_draw_arrays

      GL_EXT_packed_depth_stencil

      GL_EXT_packed_float

      GL_EXT_packed_pixels

      GL_EXT_rescale_normal

      GL_EXT_secondary_color

      GL_EXT_separate_specular_color

      GL_EXT_shadow_funcs

      GL_EXT_stencil_two_side

      GL_EXT_stencil_wrap

      GL_EXT_texture3D

      GL_EXT_texture_array

      GL_EXT_texture_compression_s3tc

      GL_EXT_texture_edge_clamp

      GL_EXT_texture_env_add

      GL_EXT_texture_env_combine

      GL_EXT_texture_filter_anisotropic

      GL_EXT_texture_integer

      GL_EXT_texture_lod_bias

      GL_EXT_texture_rectangle

      GL_EXT_texture_shared_exponent

      GL_EXT_texture_snorm

      GL_EXT_texture_sRGB

      GL_EXT_texture_swizzle

      GL_EXT_transform_feedback

      GL_IBM_texture_mirrored_repeat

      GL_INTEL_map_texture

      GL_INTEL_performance_queries

      GL_NV_blend_square

      GL_NV_conditional_render

      GL_NV_primitive_restart

      GL_NV_texgen_reflection

      GL_SGIS_generate_mipmap

      GL_SGIS_texture_edge_clamp

      GL_SGIS_texture_lod

      GL_WIN_swap_hint

      WGL_ARB_buffer_region

      WGL_ARB_create_context

      WGL_ARB_extensions_string

      WGL_ARB_framebuffer_sRGB

      WGL_ARB_make_current_read

      WGL_ARB_multisample

      WGL_ARB_pbuffer

      WGL_ARB_pixel_format

      WGL_ARB_pixel_format_float

      WGL_EXT_depth_float

      WGL_EXT_extensions_string

      WGL_EXT_pixel_format_packed_float

      WGL_EXT_swap_control

      WGL_EXT_swap_control_tear

       

       

      Core features

      v3.0 (100 % - 23/23)

      v3.1 (100 % - 8/8)

      v3.2 (70 % - 7/10)

      v3.3 (70 % - 7/10)

      v4.0 (21 % - 3/14)

      v4.1 (0 % - 0/7)

      v4.2 (0 % - 0/13)

      v4.3 (0 % - 0/23)

      v4.4 (0 % - 0/10)

      v4.5 (0 % - 0/11)

      vARB 2015 (0 % - 0/13)

       

       

      OpenGL driver version check (Current: 3.1.0 - Build 9.17.10.4229, Latest known: 9.17.10.4229):

      Outdated version of display drivers detected

      According the database, you are might be not using the latest version of display drivers for your video card.

       

       

      No ICD registry entry

      The current OpenGL driver doesn't expose the SOFTWARE/Microsoft/Windows (NT)/CurrentVersion/OpenGLDrivers registry entry. Unable to detect the driver version, driver revision name and filename.

       

       

      Extension verification:

      GL_EXT_color_subtable was not found, but has the entry point glColorSubTableEXT

      GL_EXT_paletted_texture was not found, but has the entry point glColorTableEXT

      GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableEXT

      GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableParameterfvEXT

      GL_EXT_paletted_texture was not found, but has the entry point glGetColorTableParameterivEXT

       

       

       

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