1 Reply Latest reply on Feb 20, 2009 7:11 PM by Newsgroup_User

    Fill rectangle similar to using CSS

    Level 7
      I have a sliced graphic from one of my websites that I'd like to use in
      a new FW CS4 design to fill in a rectangular area. I know how to use a
      custom pattern as an object fill, and this worked well for a rectangle
      that needed to be filled with a simple texture that could start anywhere
      and tile in both X and Y directions.

      In this case, however, I want the pattern to be tiled as if this were
      the background of a CSS DIV, tiling starting at the upper left corner
      and going just in the Y direction. But FW seems to always tile starting
      in the center and going outward in both directions. For the graphic I'm
      working with (not a texture, but actually a section of a column), this
      doesn't work at all.

      Are there some hidden options for controlling this, or is there some
      other way for me to get the equivalent effect? That is, to repeatedly
      tile a bitmap in a particular direction on the FW canvas? It'd be ugly
      if I have to make a few dozen copies and manually stack them!

      Doug G
        • 1. Re: Fill rectangle similar to using CSS
          Level 7
          Doug Gordon wrote:
          > I have a sliced graphic from one of my websites that I'd like to use in
          > a new FW CS4 design to fill in a rectangular area. I know how to use a
          > custom pattern as an object fill, and this worked well for a rectangle
          > that needed to be filled with a simple texture that could start anywhere
          > and tile in both X and Y directions.
          >
          > In this case, however, I want the pattern to be tiled as if this were
          > the background of a CSS DIV, tiling starting at the upper left corner
          > and going just in the Y direction. But FW seems to always tile starting
          > in the center and going outward in both directions. For the graphic I'm
          > working with (not a texture, but actually a section of a column), this
          > doesn't work at all.
          >
          > Are there some hidden options for controlling this, or is there some
          > other way for me to get the equivalent effect? That is, to repeatedly
          > tile a bitmap in a particular direction on the FW canvas? It'd be ugly
          > if I have to make a few dozen copies and manually stack them!
          >
          > Doug G
          Have your tried adding another rectangle, the width of your background
          image, and the height of your main rectangle?

          --
          Jim Babbage - .:Community MX:. & .:Adobe Community Expert:.
          http://www.communityMX.com/
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