I'm not getting my custom sound to work unless I handle the notification within my app and use the media plugin to play it. I want the OS (IOS or Android) t play my custom sound.
In PGB, I put my custom mp3 in the res/raw folder. The payload specifies sound:mysound.mp3.
Is this the way it's done? If anyone has it working, please show me working example? Thanks!
Yes, it does work. Did you follow the instructions at:
See your push payload would really help diagnose any problems.
Thanks very much. I neglected to look at any documentation other than the API reference which I figured would have everything I need. Wrong. There are several considerations I didn't account for.