3 Replies Latest reply on Dec 5, 2008 1:08 PM by gkanchan

    3D Rendering

      Hi, there are plenty of example of filters for 2D image files. I can't find anything about 3D surfaces. Since Pixel Bender is based on GLSL (from PB specification document), shouldn't there should be a way to render 3D models ? I'm new in this area, if you can give me any directions, it will be great.

      If it is not made for 3D rendering, what's the best way to render 2D surface to make give it the effect of a 3D surface ? Thank you.