Good Morning Ruth... from Sunny England!
1. I'm not a Ai user, but maybe I should give it a go!?
2. This sounds like a great idea. I've just joined CC and there are a lot of new things to get my head around. In Photoshop, I opened the Libraries Panel and Dragged the Groups across as you suggested and works great!
3. Size... that's one of those on going questions! I suppose in Illustrator it not a major problem, because it scalable images!? Do you have a preferred canvas? I seem to go for 2000 x 2000 pixels and 150 as I'm in Ps. I've just been looking into the ArtBoards in Ps... looks interesting and possible useful with character creation too!?
4. I didn't realise that about Ai.... will definitely have to have a look at Ai now! I use Mac and Graphics, but maybe now I'm on cc I should check out Ai too!
Shadow idea sounds interesting.... what are type of shadow you looking for?
Good morning, Finn, =)
I guess I should have specified point 4 more. The troubles I´ve had with Ill is that it has only allowed for 1 sub level when grouping. It might be due to my inaptitude with the program.. Searching help files and the net did not give any answers to how to make more or if that is even possible. But I do find it so much easier to design, change and make stuff in Illustrator. Also the Library part of CS is amazing for speeding up design and reusing parts of design, love it. And the fly in the soup so far is that PS work so much better with CH, (when changing around the layers and groups etc.) then Ill does.. So thats why I came up with that work flow. =)
When it comes to shadows I have experimented by making copy parts of my puppet and made them into shadow-copies, and named them accordingly: head shadow, leg shadow etc. I havent made it work yet..., but the idea was that I am trying then to bring those extra layers into character animator and attach them to the main character so I can add behavior and then have shadows acting correctly in CH. (Im trying to avoid going to AE by doing this. =) ) but again, so far, not worked out.
But I have found one simple way that have worked on simpler characters. Fex. I have a "bat" without feet, so I added a Leg-layer as a shadow, and moved it physically away from the body in cH, and that does follow my character around. =) (See the attached pic. Though the shadows needs a bit more work before looking realistic.. =) )
By the way, the shadow things are for placing my characters in real life physical places, like a photograph/video of a room, in perspective. Without shadows, the characters just float above the images..
Do you have any other working solutions/suggestions?
2, Size. I did tend to go for the same. Or lately I have been so worried about scaling up my characters that I have made them 4000x4000. But I do realize this is overkill as the original art drawings are vectors.. So Ill stop doing that. =)
Back to 1, if you havent tried Ill yet, you should definitely give it a go. Its wonderful for creating and editing vectors.. =)
The names Richard... Finn's my support dog
I found my interest in Ch when I was messing around with a video... I was trying to get Finn to sing... check the video... it'll make more sense. hopefully!
I was asked to do some more videos, but I wanted to get Finn look better and here I am.... playing with Ch... it is an amazing app and think it'll get better and better, so we are in at the right time!
As I want to use Finn's picture for my animation, my main interest is applying Ch to a photo and morphing/warping/transforming that.
Think the Bat is magic and I like the shadow too...
I think I would have worked on the shadow in the same way as you, but altough this is fine with a fixed image, it's the animation that will be the difficult bit. The idea of dropping the shadow layer is good and I suppose as long as it's in the same Group, it will remain attached and move accordingly. I'll certainly go and have a play with this.
I'd suggest you start a new discussion here, turn it into a question and see what the Ch Team suggest, or any other users!? I'm always amazed at the level of creativity and skill that's out there!
I've just been having ago with shadow Idea...
As you found.. the shadow isn't the problem, it's getting to to follow the object above... left and right, while staying horizontal!?
For shadows, check out the Walker character in this pack, he has a shadow: Adobe Creative Cloud
But yeah, honestly I would say this is a lot easier in AE (right now). Copy the comp, change the levels, add blur, flip it around, and you should be good to go.
Nice character... fairly straight forward to add the shadow post recording...but can it be added to live?
If the shadow object is added bellow, like Ruth has done... and have both objects follow the head, but stop the shadow form pivoting side to side, but just moving left and right.. staying horizontal? I've tried adding pins the mesh but didn't work?
Hi again Dave... Please forget the rubbish I've just mentioned above... You were spot on! the 'Walkier' had the answers all the time.. I just didn't see it!
Just make a Shadow Group and in that group add several images of the shadow at different positions, add the Cycle Behavour to that group and set to run continuously. Now, make the character dragable and Bingo!
i think I was over thinking it... a little bit!
Character Animator just gets better and better!
Richard it is, hi Richard =)
Love the dog-video. Love your dog! He is adorable!. I do have a tip for you when it comes to animating Finn to sing. But be forewarned, I still havent actually used After Effects.. ..just watched How-tos at the AE video tutorial site.
One of them shows how you can extremely precisely track someones head, (even down to just eyes), and add a layer on top of that.
This means. Ben could move freely around, and you can just add tracking to his face and the mouth layer on top and you would get a whole new level of realistic singing from Finn. Here is the link for that:
Thank you for that tip. It will work great in fex a walking cycle.
But Im trying to make "real" shadows that will follow the arm movement, (when fex dragged in a scene, or by dangle), body and leg shadows that will move with my main character.
I guess for now thats not possible?
(Or I just dont know the program well enough yet to do it. Im still experimenting. =) )
Actually, sorry about that. You already answered it. I just have to finish my comp in CH and add it to AE and then add a shadow layer ( and that will actually work the way I want it to if Ive understood you correctly). I´m a bit slow here. So thank you. Ill stop fiddling around in CH for shadows and try it out in AE.
Hi Ruth and thanks for advice about After Affects... Will definitely give it a look.... along with Illustrator too!
You have a great weekend!