4 Replies Latest reply on Jan 7, 2018 2:03 PM by MKtheArtist

    Head Keeps Parting from the Body

    kellyonline33

      This most probably has a simple fix but I have a character I am animating in Character Animator, which has been drawn in Illustrator, where the head keeps moving away from the body. I have stapled the head to the body but to no affect. I am sure I am doing something obviously wrong. Can someone point me in the right direction.

      Thank you.

        • 1. Re: Head Keeps Parting from the Body
          oksamurai Employee Moderator

          If you can staple it, that means it's independent, which you don't want. Remove independence from the head - either turn off the crown or take off the + symbol. Your structure should be a +Character group with Head and Body inside.

          • 2. Re: Head Keeps Parting from the Body
            kellyonline33 Level 1

            Thank you, it was not a simple as you suggested but the principle helped. Good to have someone to bounce questions off - does not make you feel quite so isolated. Thank again

            • 3. Re: Head Keeps Parting from the Body
              MKtheArtist Level 1

              I am having the same problem all of a sudden. It was fine and I went into the ai file and just made some changes to the body, like bent the torso so its not perfectly straight. My head is not independent. It is +character, then a head and body group. In the head group it has +turn triggered of course, but the head group itself is not independent and their is no crown next to the head in character animator and my head is showing up totally disconnected from the body..

              • 4. Re: Head Keeps Parting from the Body
                MKtheArtist Level 1

                I figured it out but its still confusing. So in the AI file the layers are +character with a head and body group. But in Ch Animator the file shows up in rigging as +character, with a sub group of +character, then the head and body groups. Which seems strange??? I fixed my floating head by turning of the crown on the second +character layer (which does exist int he AI file). That fixed it.