I must have missed this post when the forum search was broken.
I remember we had a PM conversation about this and I couldn't replicate so said I would attach the steps I take to a forum post.
So with a simple 3D extrusion (the letter A)
I go to menu 3D - Export 3D layer
.....and from the resulting menu choose Wavefront|OBJ and Texture format TIFF
On hitting OK I give the object file a name (in this case Letter.obj
When I hit save the following files are saved :
Note - If I had created any textures they would also be saved as TIFFs
Can you post the source PSD file? Also, have you tried with leaving 'Scene' checked on.
First off, the steps davescm posted are the exact same steps I did to export a mesh to OBJ only to have a 0kb file size OBJ file
SG... Leaving Scene checked ON, successfully create a OBJ file for which I can work with, although a week ago it was producing the same 0kb file.
It would be nice if toggling scene off would not cause a 0kb OBJ file to be exported in the future for Photoshop, if that is possible ?
I'm asking about the utility of that option now, as it seems odd to offer in the export. My reading of 'scene' is camera, lights, meshes, materials inclusive so with it off a 0kb OBJ seems correct...but useless.
SG... I feel the same. I thought it doesn't matter if I export the scene or not the OBJ file should not be 0kb. Hopefully someone whom you communicate with can get this issue solved in a patch release or what have you, I would, and hopefully other appreciate it
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I logged a bug to have this resolved in a future update. Those 2 options should not be displayed for VRML and OBJ formats.