Chrome comes with Flash Player integrated into it. So does IE 11 and Edge. With Safari and Firefox you can install the plugin, which most people have done.
Something that is relatively new is that Chrome now does what Safari and Firefox do, which is to ask the user permission before letting plugin content play.
Educating people to click the Accept button might be easier than having Adobe make a browser that is unlikely to compete with Google or Microsoft.
Google plans on removing the Flash plugin completely by the end of 2017.
Do you have links to the articles that talk about that? I'm involved with Google in some ways, maybe I can find a way to beg them not to remove Flash!
Meanwhile, if you're an Adobe Animate user you could get more used to its ability to publish to HTML5.
Android and iOS have already killed off all Flash content on mobile browsers. Wouldn't Flash return to its former greatness if this alone could be undone?
I don't think the point is to create a new browser. I think Adobe AIR can be used as an application which uses Chrome or Safari as a plugin.
Flash is the best 2D, multi-platform engine ever. It won't take much to prove it again.
What would you do to save Flash?
AIR already uses the default browser to render Html, and has its own plugin to render Flash content. Would it really be that hard for them to create a browser which uses any available browser as a plugin?
Help bring Flash internet content back to mobile.
Flash and Html5 are like the tortoise and the hare. The tortoise won because the hare fell asleep - but seriously, the hare is faster and Flash is definitely the winner.
I agree completely with
At this very moment Chrome automatically blocks Flash Player in websites like Facebook that has achieved two billions users...
ADOBE - CREATE A BROWSER TO KEEP FLASH FROM DYING |!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Create your own browser with Adobe AIR
the HTMLLoader give you access to the WebKit engine
now that Adobe AIR does not embed the Flash Plugin anymore
it will use the Flash Plugin installed on the system
So yeah this WebKit engine is a bit old but it is good enough
to load an HTML page (remote host or local) that embed a SWF, it will just run it
without even thinking of blocking it.
Let's say you have a game running as a SWF on www.domain.com
you could simply repackage the game inside an Adobe AIR app for the desktop
put your SWF and all of the external assets embedded in the AIR app
use the HTMLLoader to load a local index.html
and voila you got a desktop app without having to rebuild/rewrite/convert the whole thing
just need to write a bit of wrapper code, it's like a week-end project
Wouldn't Web Assembly be an answer to your woes? Not a short term answer, granted, but click a button and voila, an output to HTML5/JS?
Nothing is going to stop Flash from going - yes it's a shame - but with Web Assembly, all will be right again, no?