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1. Re: Photoshop gradients
c.pfaffenbichler Jan 3, 2017 12:47 AM (in response to Traxxaz)Did you check »Dither«?
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2. Re: Photoshop gradients
davescm Jan 3, 2017 2:38 AM (in response to Traxxaz)2 people found this helpfulHi
Smooth gradients show up any shortfalls in the display system and are not necessarily artifacts in the actual document. It sometimes shows as steps and sometimes as slightly coloured bands.
So some things you can do.
You can check your image at 100% using the eyedropper tool and see if it shows nice even grey (R=G=B ) steps. If it shows grey and your display shows colour then it is your display system.
To prevent banding in the image :
1. Work in 16 bit - this gives a lot more steps in brightness and is particularly needed if you place any adjustments over the gradient
2. Introduce a little bit of noise (as indicated by c.pfaffenbichler using dither)
If it is in your display, most displays are 8 bit and many are actually capable of displaying slightly less, you are stuck with it. This is not a shortcoming of Photoshop but it is a shortcoming of the display and is the primary reason for the move toward 10-bit displays. But be warned these are expensive.
Dave
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3. Re: Photoshop gradients
macpawel Jan 3, 2017 3:36 AM (in response to Traxxaz)You can also use Blur (Gaussian Blur) as well as some noise (dither) to your gradient
Pawel
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4. Re: Photoshop gradients
D Fosse Jan 3, 2017 4:05 AM (in response to macpawel)2 people found this helpfulBlur doesn't help if the banding is in the display system - which it usually is.
But a tiny bit of noise does it.
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5. Re: Photoshop gradients
c.pfaffenbichler Jan 3, 2017 4:10 AM (in response to Traxxaz)Also which file format are the files you are ultimately projecting?
jpg’s lossy compression might aggravate the issue.
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6. Re: Photoshop gradients
Traxxaz Jan 3, 2017 5:12 AM (in response to davescm)I actually zoomed in and did some color picking. The shade with rgb(46,46,46) is 9 pixels wide. The other shades are 4 pixels. That's why it shows as banding. Blur doesn't help.
I forgot to say that its visible in my 8-bit PSD document. Its not a JPG compression.
I tried 32 bit aswell. It might be subpixel blending issues?
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7. Re: Photoshop gradients
Traxxaz Jan 3, 2017 5:19 AM (in response to c.pfaffenbichler)I did check dither and it didn't solve it. The suggestions about adding abit noise works - sadly. Thanks for the help!
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8. Re: Photoshop gradients
davescm Jan 3, 2017 5:25 AM (in response to Traxxaz)1 person found this helpfulI forgot to say that its visible in my 8-bit PSD document.
Using 16 bit will keep the banding out of your image (set the info panel to 16 bit also when checking otherwise you are rounding the values to 8 bit) but you may not see a difference on screen as your screen will be using 8 bit to display the image.
Dave
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9. Re: Photoshop gradients
D Fosse Jan 3, 2017 6:26 AM (in response to Traxxaz)2 people found this helpfulTraxxaz wrote:
The suggestions about adding abit noise works - sadly.
You never see banding in an actual photograph (unless you have a really horrible display or a broken profile) - so that's the amount of noise required. Not much at all.
And it bears repeating, just so it's perfectly clear, that at 16-bit depth, the banding is not in the file.
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10. Re: Photoshop gradients
PECourtejoie Jan 3, 2017 7:23 AM (in response to Traxxaz)Hello!
Some even recommend a round tripping to 16 bits, as the 16>8bits conversion includes dithering, to avoid banding.
The higher the bit depth of your display, the less banding would be visible (if it is display related) not sure about the capabilities of each projector...
I still wish we had a noise adjustment layer. (instead of having to use use filter>noise>add noise as a smart filter, or Camera Raw as a filter, if you prefer its noise with more control, in the FX tab)
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11. Re: Photoshop gradients
c.pfaffenbichler Jan 3, 2017 7:34 AM (in response to PECourtejoie)I still wish we had a noise adjustment layer.
I use a Pattern Layer or Pattern Overlay with a monochrome Noise Pattern* set to Linear Light and appropriate Opacity.
*: Based on Add Noise applied to a 50% gray area – different gamma RGBs (and CMYK) require Patterns created with the respective settings.