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I don't know nor Maya neither 3DMax, but I know that with Cinema 4D is quite easy to create 2D animation, so it could be entirely made with that software
Thanks for the reply,
I never thought of Cinema4d........it does have a bit of a 4d ambience about it.
here is another example, I would love to know the basics of how he does it, its brilliant work.
This model could easily be built within Cinema4D or even Element3D in after affects. I'm sure the rotating disc elements were in the same animation as they go behind the tool. In C4D or E3D you would just apply a semi transparent texture to a very thin disk shape and work with that with the tool model right in the 3D environment. The rotation matching would be a simple parenting technique not unlike AE's parenting.
Hope this helps some. Shoot any other questions out and I'll or some other experienced user will be glad to help.