I'm having trouble with a drag and drop upload that I have
built. I am using a canvas for a dropzone, and the
NativeDragManager.acceptDragDrop(myDropZone); command doesn't link
to the canvas that has the ID myDropZone. What's Up with
Heh heh, I ran into this too. Unfortunately I still haven't
been able to get the stage or root to really work. Neither make the
whole window accept the drop unless there's actual graphics
covering the whole window, and both get blocked by any objects with
mouse event listeners above it (buttons, etc).
I ended up making a rectangle with something like "drop here"
text on it, and just used that as the drop zone. I had a text input
and a button on top of the rectangle (filename field and browse
button) and I have to make both those objects listen for
nativeDragEnter/Exit/Drop as well or else they block the drop zone
rectangle when the mouse goes over them.
Seems like there must be another way. If you find it, let me