3 Replies Latest reply on Oct 16, 2008 11:04 AM by Kevin Goldsmith

    Hoping for 100% Accuracy

    Rezmason
      I'm using Pixel Bender to run a cellular automaton, like Conway's Game of Life. The shader I created works properly over 99% of the time. But at a seemingly random time and location, a single pixel in the image I'm processing may change to the wrong color, thus invalidating the entire image from that point on.

      Does this traditionally occur? Could I have written the shader wrong, if it works over 99% of the time? It seems too random to be the result of a bug in my code. A little help, please.