2 Replies Latest reply on Feb 2, 2017 4:11 PM by maker_ryan

    Drag feet for a walk cycle when feet have fixed pins


      Okay, so I have a biped puppet who needs to stand and gesture and move, but also walk. The problem is, per the tutorials (and in practice), I've pinned her feet down with Fixed points so her feet and legs don't pivot and fly around with her upper body as I sway back and forth.


      That part works great, as expected.


      ....But I also need to animate her walking. I can't drag her feet in walking motions while they're fixed to the ground, so how do I accomplish this dual tasks? Do I have to replicate the whole puppet and take off the Fixed points and replace them with Draggable handles, just for the walking moments? I'd prefer to avoid duplication of puppets, but I understand there could be limitations that require it for the time being!


      Thanks for your help!