2 Replies Latest reply on Feb 10, 2017 4:37 PM by ChristianAaltonen

    Adding a C4D element to Ae-animation using Cineware

    ChristianAaltonen Level 1



      I have this trouble:

      I have complex animation build in Ae and I want the paper plane build in C4D to fly around the scene in 3D. I made some tests when combining C4D object and 3D-enabled shape layers, and it seems to me, that even the shape layers and C4D scene are in the same composition, they both have their own 3D space, so they cannot meet. For example I was not able to move the shape layer behind the C4D object changing the Z-coordinate of the shape layer. The shape layer becommes smaller and smaller, as it was moving away from camera, but it was still in front of the C4D object and never collided with it.


      Does it mean, that the Cineware does not create true 3D space, where Ae-objects and C4D objects can meet? Does it mean, that if C4D layer is the last one, any 3D layer above cannot move behind it in 3D space? So is Cineware good just for adding non-dimensional Adjustment layers to C4D scene? Don't tell me that…


      Some things are hard to create as a faux 3D. For example the paper plane, which changes perspective when flying around the scene. I just thought, that it would be possible to incoprporate a Sketch&Tooned-C4Dobject into the 3D Ae scene with one shared camera.


      Thank you in advance for any help