2 Replies Latest reply on Feb 26, 2017 4:44 PM by naluz52240580

    Phonegap: binary not optimized for iphone 5 using images.xcassets

    naluz52240580 Level 1

      I am trying to archive my app using Xcode 8. My launch images are set using Xcode's images.xcassets instead of config.xml. However, when I try to upload the build, I receive the following error:

       

      ERROR ITMS-90096: "Your binary is not optimized for iPhone 5 - New iPhone apps and app updates submitted must support the 4-inch display on iPhone 5 and must include a launch image referenced in the Info.plist under UILaunchImages with a UILaunchImageSize value set to {320, 568}. Launch images must be PNG files and located at the top-level of your bundle, or provided within each .lproj folder if you localize your launch images. Learn more about iPhone 5 support and app launch images by reviewing the 'iOS Human Interface Guidelines' at https://developer.apple.com/ios/human-interface-guidelines/graphics/launch-screen." ERROR ITMS-90096: "Your binary is not optimized for iPhone 5 - New iPhone apps and app updates submitted must support the 4-inch display on iPhone 5 and must include a launch image referenced in the Info.plist under UILaunchImages with a UILaunchImageSize value set to {320, 568}. Launch images must be PNG files and located at the top-level of your bundle, or provided within each .lproj folder if you localize your launch images. Learn more about iPhone 5 support and app launch images by reviewing the 'iOS Human Interface Guidelines' at https://developer.apple.com/ios/human-interface-guidelines/graphics/launch-screen."

       

      I've looked at the other solutions online but they seem to pertain to launch images using config.xml. Below are screenshots of my setup for both icons and splash screen.

       

      Any help is appreciated!

       

      Screenshot3.PNGScreenshot4.PNG