0 Replies Latest reply on Aug 11, 2008 10:41 AM by M. Regert

    Using a canvas for item renderer

    M. Regert
      I have an array collection of objects. The class has a function getDisplayObject which returns a canvas with all of the components I need in it. I'd like to use that canvas directly as a custom renderer for a combo box. How can I set the returned canvas as the item renderer? I've made custom renderers, but not with a canvas itself. I think I need to call getDisplayObject inside of the item renderer for each object, but am not sure how. Thanks. (Below is what I've tried, but this only adds the first one out of an array of 5... hmm...)