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How can I get a warp independent object from stretching when using a draggable handle? For instance, let's say I have a forefinger that I want to move independently of the hand using a draggable handle (pivot point at the base of the finger, handle placed at the tip), but I don't want its length to stretch at all. It's okay if it "bends" left and right at midfinger, like a knuckle. I just don't want it to stretch beyond the height value that I gave it in AI. How can I accomplish this? Here is a screenshot of the problem.
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As I said on your YouTube comment, currently there isn't a way to do this but it's a highly requested feature.
See: Prevent puppet pieces from stretching | Ideas for Character Animator
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As always, your help is invaluable and appreciated. (Sorry for posting in both venues. I was thinking that a forum user might've stumbled on a fix.)