Sorry, but you are going to have to learn to code. But a lot of this has been done before, so there are resources out there. I used to teach OOP with Adobe Director and use Atari 2600 games as reference.
Flash Catalyst is a now long dead product. Its primary use was to help design and prototype interfaces for Adobe Flex (now Apache Flex).
You should look at Adobe Animate (the renamed and enhanced version of Adobe Flash Professional) as an option. Good luck on your effort, but there is a lot of actual learning ahead of you.
Wow. I find your responses to be pretty condescending.
The programs which you have called 'dead' are still available to those of us who don't have thousands to spend on them and/ or don't work for Adobe (or ADPs like yourself). Even if Adobe doesn't sell them or let you get help for them over the phone, you shouldn't ruin people's hopes of getting genuine answers by bombing their threads like this. Creative Suite lives! People use it all the time (and still buy it - sshhh!)
Going forward, I'll spend more hours trying to find out which 'dead' program suits my needs best. And, Ill make it work (see youtube).
Thanks for nothing.
I am not trying to ruin your hopes, but rather point you toward the best solutions. Sales of Adobe Flash Catalyst software ended on April 23, 2012, so forgive me if I basically I try to keep you from using something that is not supported for almost 5 years. Beyond that, the product would never have met your needs for developing a game. It was designed for application UI development. You can certainly use Flash CS5 to develop your game, but I am afraid you will encounter issues when trying to publish as a mobile app or as a desktop app (Adobe AIR). Operating Systems have changes, app store requirements have changed. You are probably going to have more issues working with 5-year old solutions that you expect. But feel free to try...