So I just grabbed all the files from my laptop and went to my Dell XPS I7 with 32GB memory and 5TB SSD and nVidia GTX-960 with 4gb which is much faster than my laptop. I had to load a bunch of stuff on it to test it. However, I still get the same exact error message.
Obviously there is something wrong with my comps and or effects but I really don't think it is that complicated. I'm fairly knew at this and didn't do anything real fancy.
Still open to suggestions.
It pretty much is as it is. You are quite likely simply exhausting your resources one way or the other, but without any clue about your comp structure and youer effect settings nobody can tell you much. The mere mention of "a lot of cameras and a lot of lights", though, sets off all kinds of alarms. That's not how Element 3D works. The number of lights is limited by OpenGL and multiple cameras in teh scene can throw it off. I think you have a fundamental misunderstanding there, even if some of those lights are probably only meant as emitters for Particular. as I already said, it probably comes down to your project structure and keeping things separate....
Thanks, I Admit to it being a learning experiance but for a 10 second comp I really did not think what I have in there would really be enough to exhaust the resources I have. Not to mention that I would think something a little more friendly from After Effects with regard to telling me so would be a nice thing (like hey, stupid, trim it down a bit will you) instead of me having to go to the EventVWR to figure out what the error is. As I also said, I am not alone as I see a lot of the same error out there but I can't speak to other's experience level.
I'm going to start over and go bare bones for now and try rendering. Then I'll try adding in some flavor little by little at the end and see where I end up. Thanks