Use layers and masks.
Imagine a layer as being an image painted on a piece of transparent plastic. Where the mask is painted white - the image on that section of the layer is visible. Where the mask is painted black, the image on that section of the layer becomes transparent and the underlying layer shows through.
So I duplicated your image and masked so just the cover section was visible. ( I used the clone tool to repair the image and wipe out the writing and your path).
I then used layer styles to add a small drop shadow to match the lighting.
You could easily add another card between those two layers.
If this is not what you were after - please shout out
That's absolutely brilliant thanks and just the effect that I'm after. Could you explain the process of masking all but the cover section?
I'll be taking more shots to use for mockups and I'm certain I'll need to do this quite a bit.
Huge thanks in advance for your help!
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The mask is very simple.
1. Duplicate your layer and ensure that new duplicate is highlighted in the layers panel
2. Select the area you want to keep using one of the selection tools (in this case, with all straight lines, the polygonal lasso tool is probably the easiest). You will see the "marching ants" around your selection
3. Go to Layer - Layer Mask - Reveal Selection
This will add a mask to your duplicated layer in the shape of your selection
Like Richard, I am also in need of some assistance with the PSD mockup feature. While I am already familiar with the masking process, It appears as though the issue with the pocket has been fixed, however the card still looks 2-dimensional as it is shown placed on the surface. How can the PSD Covers or mockup features be applied to make the image look more realistic?
I once used something called PSD Covers found on www.psdcovers.com which required me to click and download the a series of plugins, actions and smart objects in Photoshop. I then opened the app, clicked "WINDOW", then "EXTENSIONS" and then "PSD COVERS" which is where all of the actions were loaded. Thereafter, I was able to produce book cover and CD cover designs that looked 3-dimensional. Are you familiar with that? I am in need of a cover for a compact disc and/or a T-shirt cover.
I am not familiar with the downloads you describe. That is because when I do a mock up I tend to build it from scratch.
That can be as simple as shapes transformed to give a 3 dimensional look in 2D space or as complex as creating and rendering a scene in full 3D. Sometimes it is a hybrid of the two.
However all share some common themes.
1. Getting a realistic perspective so that the image appears to be 3 dimensional and not randomly warped.
2. Getting lighting and shadows in place to make the image sit naturally
3. If there is anything reflective in the scene, for example you mentioned a CD cover, ensuring that there is reflection on the appropriate surface. That would involve a separate layer above the picture in 2D with an appropriate blending mode (e.g. screen) or a reflective surface in 3D.
By all means download templates but you will learn more if you look at how they are put together so that you can adjust or build them to suit your exact requirements.