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Animation, fps drops.

New Here ,
Mar 24, 2017 Mar 24, 2017

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Hello,

I hope you can help me. I'm trying to make a game on Adobe Animate and it works but the animation is not very smooth...I got huge FPS drops. I am a noob so I can't correct it and it's very frustrating. I set the stage frame at 60 and all my code is on frame 2 (in frame 3 i got: gotoAndPlay(2) so I have an infinite loop). The code is big so I don't know if I should post it here or not, Can you give me some advices ?

Thanks a lot

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correct answers 1 Correct answer

LEGEND , Mar 25, 2017 Mar 25, 2017

The fps is a ballpark figure .  One thing that can distort it beyond its normal ballparkedness is the amount of animation/processing involved.  A whole lot of it can slow things to a crawl.

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LEGEND ,
Mar 25, 2017 Mar 25, 2017

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The fps is a ballpark figure .  One thing that can distort it beyond its normal ballparkedness is the amount of animation/processing involved.  A whole lot of it can slow things to a crawl.

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New Here ,
Mar 27, 2017 Mar 27, 2017

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I tried to reduce the amount of objects and clean them when they are out of the stage but I still got some fps drops. The shape of my objects are created on photoshop and then I copy/paste them in Adobe Animate. Is there an other way to do it ? Which format use less ressources ?

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