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Exporter: I use 3D Studio Max
Shaders: HLSL/GLSL on 11. Impossible..
Code Generated Geometry: Yes.
Sprites: 2D Yes. 3D (Direct to stage) Yes but slowwww..
Screen Buffer: Yes - therse a way, but very very slowww..
What versions of Max/Maya are supported ? and where do I get the exporters ?
wait... you say shaders cant be used, but you said yes to adding shaders to sprites ?
could you clarify please ?
it doesnt sound like the 3D is any more advanced than DirectorMX if you still can't use shaders....
not so interesting if it can't do shaders
I am using Max 2008 previously and 2009 now. As I remember, the exporter are already pre-installed. With D11, it is good enough to imagine that they are using DX8 - no shaders.
For spites, I don't think its a real shaders - GLSL/HLSL but more to image/pixel manipulation running on the CPU.
Theres "toon shaders" for D10 and D11 (not sure - haven't play with it yet)
thats great about the built in exporters, but still a shame about the shaders.
I heard it has unicode support now, right ?
can it also display Kaji/Japanese and Chinese characters now ?
> can it also display Kaji/Japanese and Chinese characters now ?
Yes, if an appropriate font is available.