ok, so I made three modules that were supposed to "snap to"
the location when a part of them is dragged over a particular
coordinate (in this case I created a grid using square mc's). When
releasing the mouse, the object stays and stopdrag switches on for
that object. When the object is clicked again, it can be moved out
of it's locked position and moved elsewhere.
The problem is when any of the three objects are locked into
place, even though they all have their own interaction with unique
movie clip coordinates, the other two cannot be moved. It doesn't
matter which of the three is locked into place, the other two also
fail to move. I found this very confusing, so I set up three layers
on each module to indicate whether it was in drag status, stop drag
status, or "locked into place".
When the following code is used, the items start blinking.
Clicking any of them changes the blinking pattern, and sometimes
its fast, sometimes its slow, and sometimes it stops. We thought
there was a pattern (fast, slow, fast slow, stop) but discovered
there really wasn't, and it's probably to due with the
My big issue is WHY are the other two movie clips/modules
locking in place when the third module snaps in place?
var paleos = -1;
var andromeda = -1;
var synergy = -1;