0 Replies Latest reply on Dec 16, 2008 4:34 AM by Lolost

    Flash and OpenVG


      the site describing the OpenVG spec ( http://www.khronos.org/openvg/) claims OpenVG supports Flash. However I have difficulties in understanding the link between the 2 entities. How a user creating a flash animation would port it for OpenVG ?

      I work for a semiconductor company, so we are considering getting a cell for the OpenVG acceleration. However, I need to figure out how much memory (RAM and ROM) would be needed for displaying a "simple" flash animation.
      I need also to understand what the CPU should do. I guess it should at least "translate" the swf binary data in a format that can be understood by the OpenVG cell. But how much RAM and ROM would cost such a single operation ?

      Tx for any hint.