the site describing the OpenVG spec (
claims OpenVG supports Flash. However I have difficulties in
understanding the link between the 2 entities. How a user creating
a flash animation would port it for OpenVG ?
I work for a semiconductor company, so we are considering
getting a cell for the OpenVG acceleration. However, I need to
figure out how much memory (RAM and ROM) would be needed for
displaying a "simple" flash animation.
I need also to understand what the CPU should do. I guess it
should at least "translate" the swf binary data in a format that
can be understood by the OpenVG cell. But how much RAM and ROM
would cost such a single operation ?