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Your first question: can you scale the keyframes to fit a new framerate?
Not that I have ever seen.
Your second question: can you adjust the stage size from the center of the stage?
Your third question: can you scale the entire scene as you're scaling the stage?
No, you cannot scale the assets on the stage when you scale the stage. You can, however, select them all and scale them together after the stage has been resized, even over multiple frames. I can detail this process if you like, though, be warned, it is VERY processor intensive.
Thanks rritchey! Of course I'm bummed to hear the news...but I'll have to make do. I'm hoping that we can find ways to optimize these UI swfs through other methods, possibly though scaleform GFx.
I've spoken to a few friends who are rather well versed in flash and they seem to have your same sentiments.
BTW, thanks for offering to help explain to me about onion skinning/edit multiple frames (if that's where you were going with answer #3), but messing with probably around 50 layers and 4000 frames and either of these methods sounds completely inefficient and time consuming. And at this point, putting in all that effort for what might be marginal returns may not be worth it at this point. We'll see though. If push comes to shove, I may have to make some adjustments regardless.
Thanks again for the response! If anyone else comes along and has any solutions or anything, I'm all ears too...