1 Reply Latest reply on Apr 24, 2017 8:18 AM by Jeff Almasol

    Parting / separating (or crossing) the eyes


      I am working on a scene that involved having my characters eyes go in opposite directions (or even cross  them)


      How would I go about rigging up this sort of behavior?

        • 1. Re: Parting / separating (or crossing) the eyes
          Jeff Almasol Adobe Employee

          We don't currently have a mode for tracking the pupils separately via webcam. I've filed a feature request for that.


          The closest that's possible now is to assign Draggable tags to the pupils, add a second Dragger behavior to control one of the pupils (and the default one to control the other). I'll investigate if there's a better way, and can follow-up if I find something else.