1 Reply Latest reply on Apr 28, 2017 8:15 PM by Ashley7

    Using Cinema 4D, unexpected visibility of nested comp

    Ashley7 Level 3

      Below are 5 screenshots, Layer1 hosts Layer2 which hosts Layer3. In comp Layer1 you can see Layer2 is visible despite being set to 0% opacity. Enabling 3D for that layer doesn't change things. However, if I disable the Collapse Transformations switch, opacity is then honored and Layer2 is no longer visible. Why, and how can I avoid this problem? Thanks!

       

      Screenshot #1: Comp Layer1 hosting comp Layer2 which is visible despite Opacity=0% ...

      Layer1.png

      Screenshot #2: Comp Layer1 hosting comp Layer2 w/3D switch active. Layer2 is still visible despite Opacity=0% ...

      Layer1b.png

      Screenshot #3: Comp Layer1 hosting comp Layer2 w/3D switch active and now Collapse Transformations is disabled which causes Layer2 to stop being visible within comp Layer1.  Opacity=0% is honored ...

      Layer1c.png

      Screenshot #4: Comp Layer2...

      Layer2.png

      Screenshot 5: Comp Layer3:

      Layer3.png

       

      Thanks!

        • 1. Re: Using Cinema 4D, unexpected visibility of nested comp
          Ashley7 Level 3

          Interesting ... I might see the issue... in the above, Layer2 has a mask. According to the 3D Renderer tab for CINEMA 4D, it shows masks are "disabled" on continuously rasterized and collapsed 3D precomp layers. I'm thinking its not so much disabled as disallowed (i.e., please don't use but AE won't stop you). When I remove the masks, the issue goes away.

           

          Does anyone have any confirming thoughts on this? In a perfect world, AE should probably not allow creation of masks on such layers, or enablement of collapsed 3D precomp on existing CINEMA 4D layers.