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Originally posted by: redivider
Lately I've noticed that FWCS3 is hanging/locking up for a few seconds (sometimes longer) when I'm doing simple things like selecting objects, moving/nudging with the arrow keys, selecting multiple layers...
I have a 3GHz dual-core processor, 3GB of RAM and a 256MB Radeon X1650 so I can't imagine it's a hardware issue. This machine was just built earlier this year and both the RAM and video card are only a few months old.
The hard drive has 11GB of free space (out of 75GB)... could that be an issue?
You're under 15% free space, even though 11G is pretty respectable. On the other hand 75Gb is not all that large as a drive; you might consider adding a second one.
Also, how's your drive's file fragmentation? I know that high fragmentation can slow down an application, especially when the files are large. I don't know about the Mac OSes, but XP and Vista (and 2k) have a defragmenting application in the accessories. If you don't have it set to run automatically on a regular basis, you should probably give that a try.
If you're on XP, run the Disk Cleanup Utility first, clear your browser cashe(s), then run the Disk Defragmenter. (Links at The Elder Geek.)
OK, so I freed up a bunch more space and installed Diskeeper to defrag my hard drive. It apparently wasn't very fragmented to begin with but I'm sure it didn't hurt. I now have 33GB of unfragmented free space.
An important detail that I forgot to mention is that all of the files I work with are on a server on our LAN that is mapped as a network drive (V:). I hadn't really thought about that, but we're not on a Gigabit ethernet, so could the 100mbit LAN be the issue? I would have thought the only thing that would slow down might be opening/saving files. Once it's open and in memory I don't see why that should matter. I have 4GB of RAM (for some reason WinXP only sees 3 though) so having a 10-12MB png file open shouldn't be an issue.
It's really starting to be a problem. Everything else seems to run fine, but FW still locks up for a few seconds pretty regularly.
Er...you didn't need to install Diskkeeper, as XP has the basic version built in. But, anyway, it's good to stay on top of the fragmentation.
Have you tried - as an experiment - copying the file to your local hard drive and working with it there? If that makes a difference, then that would point to the network as a culprit. If no, that it isn't the network.
How big and complex are the files?
10-12 MB of fireworks png file. It seems like you have a lot of objects within it. Can you share some part of the png file where the operations are locking up the application?