So I have a situation where I need an object that's in motion
to suddenly start to rotate about halfway through its move. How
exactly do I do this? It seems like keyframing locks in the
transformation data for EVERYTHING instead of simply what's
changing. If that's not the case, I'd love to know the process that
allows me to pick transformation elements at will. And If it is the
case, then is there a way around this ridiculousness?