7 Replies Latest reply on Oct 8, 2008 9:25 AM by adam@blueapplestudio

    Help please: Duplicate an image and make a scripted sprite

    adam@blueapplestudio Level 1
      Trying to duplicate an image from an existing cast member (named “capsule”) and then place that image as a sprite on the stage. I can duplicate the image, but I don’t know how to place it on the stage. Using makeScriptedSprite requires a cast member, not an image reference. Do I need to make my duplicated image into a cast member? The documentation seems to advise against doing this at runtime due to memory management.

      How would you folks go about duplicating an image from the cast and placing on the stage dynamically during runtime?