Are you saying this footage is shot both 3D AND 360? What camera does that?
Hi Dave, I am working with Humaneyes' new Vuze Camera - basically, four pairs of lenses (left eye/right eye), around a small flying saucer, and delivering 4K 3D 360 video
I don't have an answer for you but I've just started playing with my Vuze camera this weekend. I've been trying to edit the footage in Premiere without much luck. To be fair, I haven't really explored too much; I'm still trying to figure out how to shoot well!
Have you thought about using Grass Valley's Edius? I know it has extensive 3D capabilities (not sure how it handles 360 though)
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Hi Theo JW,
Did you ever solve this issue? Please let us know if you did or if you still need help.
Hi Guys has anyone came across a solution yet.
Not that this helps you in 3D Dave, but I have been resorting to rendering projects in 2D from Vuze Studio, and editing this footage in equirectangular in Sequence Settings. Which defeats the purpose of the 3D capabilities, but it is the only solution I have found to allow the Vuze camera footage in Premiere to work with Mettle Skybox. Let's get this solved!
Hi Kevin. No, I still haven't got to the bottom of this and am back on the case! Having great success with Premiere Pro for some aspects of my editing, but I want to mask out my own shadow in my 360 3D video, and I can't find any How To's that cover both 360 and 3D over/under at the same time for After Effects; everyone covers one subject or the other.
Hi Dave, sorry for the very later reply. Hunting again for an answer for this issue, I ironically came across MY OWN QUESTION unanswered.
I'm using the Vuze Camera - it films using four pairs of lenses in a saucer configuration, so provides 8 pieces of raw footage stitched into 4 3D files in external software. The onboard audio is stereo only rather than spatial.
Great camera, but that then presents my issue. As it's the only consumer-priced camera that captures 360 footage in 3D, not many people have experience of working with the 3D output using the familiar tools. Even a Adobe Customer Service Agent blanked me when I asked for help this week, as they just didn't know where to find the answer.
Layne, I went a step further initially. I output the left eye view only; then separately output the right eye only (you can do this at the render stage in Humaneyes VR Studio).
I then imported each video into After Effects to manage in a single comp and then output using the '3D Glasses' rendering tools, which re-combined the two videos into a single over-under equirectangular video.
Sadly, this really limits what AE editing you can do and synchronising your editing in the two videos manually is a tedious nightmare! (but it's the best I can do without the answer from Adobe). Hope it helps you, though.
I’m still reaching out for support on this issue. Can you help me?
I have three issues in play concurrently:
1. Trying to apply effects and post production to 360 video (Remove shadows and artefacts).
2. Trying to apply the same edits described in 1 but simultaneously to the over and under elements of 3D 360 equirectangular Video.
3. Removing shadows and artefacts from 3D 360 video as described in 2, but where the camera position is NOT locked off (action camera moving through a live scene).
I canot find any advice online or elsewhere that applies to all three aspects. I cannot be the only film maker in VR who wants to remove shadow from 360 action cam footage, so any solution for me will no doubt be a godsend to the wider Adobe user community.
(I’m happy to work with your team to user test your solutions for these 3 issues if that helps, as they will prove invaluable to Adobe for VR film makers.)