Not yet. But this is a common request we hear at http://adobe.com/go/ch_wish - you're not alone, people want more data coming in from CH to AE. Like even if my handles came in as nulls...man that would be awesome for tracking purposes.
Anyway, agreed - thanks for the feedback!
Cool - sounds like it's gonna happen - hopefully sooner than later
Yep, getting hold of all the animation data would be great!
Thanks for replying Dave!
As a follow up:
I created a set up as a work around to create keyframes from visemes, computed in Character Animator.
It's a simple idea: A special mouth puppet, which triggers little dots at specified positions - in addition to the animated mouth.
These flashing dots can be read/sampled in AE via an expression, which again can be converted to keyframes.
So you can implement CH in a workflow to drive the usual time remapped mouth shape layer in AE or use the keyframes to trigger other stuff.
I made these preset files - PSD-template for CH + AE file - available for free: https://gum.co/StzUP
and did a tutorial video well.
[Mod note: For some reason the mod queue wasn't allowing this post to go through with the embedded imagry that was in it. I removed the two embeds and it finally went through. Looks like the links are fine, but the embedded video was a problem - Jon Fritz II]
Oh wow, I'm blown away - this is amazing! Okay to feature in next month's tips video?
For sure Dave. Let me know, if you need additional footage. I did not set up the PSD-template to fit HD in it's full height. Let me know, if it is big enough for your video. …or just use parts of the video on vimeo, which can be downloaded as well.
Thanks, cheers, Lars.