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It shouldn't be too time consuming. Have a looped function detect the users overall stage size, and if between x width and y height, display c group of images.
Attached is example code, but what your actual loading method for the images, will be up to you.
**Note: This is Actionscript 2
thanks will get my guys to try this
So this should not affect the quality of the images at what ever size?
No what it does is more along the lines of "If a users screen is within this size range, load these images."
So basically, when a user first enters your website, you log their stage size, and if its a small stage, load a smaller set of images, if they have a large stage (i.e. monitor) then load higher resolution images.
The only thing this does, is not force people with lower resolutions to load high resolution images, while people with a large resolution, will load in higher resolution images that can be stretched and scaled much more than the lower resolution images.
Raster images have a static dimension, and whenever you "stretch it dynamically" past that static dimension, you'll get pixelation, no code can change that fact.
Joel your work is outstanding. Very impressive.