Exported for player 8, AS2, per client's corporate
I have a parent swf that loads in several child swfs. Some
child swfs use a runtime shared library for components.
When each child swf is loaded (using onLoadInit) the parent
swf scans the child swf looking for recognizable instance names so
it can apply functionality.
This worked fine until I moved the components into a shared
runtime library. Now it seems that the scan is being triggered
before the shared components are available on the stage.
Is there a way to determine when the shared components are:
A. Present on the stage, as not all child swfs have them
Ideally without adding code to the child swfs, as there are a
lot of them and I'd prefer to keep them as dumbed down as possible.