How do you make a preloader or something to test if the
member has loaded? I have a large SW3D member. i'm running
application as a Projector. However, when my movie gets to
the 3D sprite
in the Score, the application freezes while it seems to load
world. After a few seconds, it plays. How can I prelaod it
something else happening while it is loading to prevent my
appearing in a crashed state when the 3D is opening up?
An easy solution to this would be to extend the 3D sprite's
timeline to the beginning of your movie and make it invisible. When
you get to the spot in the timeline were you want the 3D sprite to
appear, switch it's visibility back to true.
There is probably a more elegant method to accomplishing this
that involves more coding, but this should work for you.