Flash makes my brain melt. I really have no ide whats going wrong -.-
I have two global variables:
_global.IsGreat = 0;
_global.Bronze = 0;
Both are updatet in my Maincode...
The working one:
|if (Maske._y <= DrittelMaske)|
|_global.Bronze = 1;|
|trace ("Bronze " + Bronze);|
|Mask_n_v._alpha = 0;|
|Mask_s_v._alpha = 0;|
|Mask_m_v._alpha = 100;|
|Schnell = 0;|
|//Normal._alpha = 0;|
|//Mittel._alpha = 100;|
|//Schnell._alpha = 0;|
The Symbol that reacts...
if (_global.Bronze == 0)
|if (player._y <= PlayerLowest) //Best Position!|
|IsGreat = 1;|
|trace ("IsGreat " + IsGreat)|
- In the Mainscene "IsGreat" gets an update and changes to 1 when the Position is reached... But no alternate Animation from frame 10 of the symbol is played...
In the Symbol that doesn't react
|if (_global.IsGreat == 0)|
I had it onece in a while that I had to delete and paste code in aain that flash got it that I changed something... but this isn*t working at ALL!
I don't get what the problem is.
Both variables are updating in the maincode just fine. But the "new" global" doesn't want to update...
I am glad for any helü. I had this "updating" problem several times the last days and I really have no idea what I have to do that the codes get the link between the symbol and the code
PLease ask your question on the Animate CC forum instead of this one which is Edge Animate.