Newbie - New rig - Blink works, and the left pupil follows the camera, but the right pupil does not!
I've looked at the character, and I cannot see any attribute differences between the two eyes, other than obviously, left vs right symmetry.
I've also compared this to some of the "Example Characters" and the only difference I see is for PUPIL RANGE both the eyeball AND range are blue, but this is the way the rig auto-imports from Photoshop. Again tho, the left eye works fine, but the right eye is stuck
My best guess is because everything is grouped, you may be double-tagging things. If you only tag the top groups and not the contents, does that help at all?
So for example, only tagging the +Left Pupil group as a left pupil, not the Left Pupil layer that appears inside.
If that doesn't help, could you share here or DM me your .puppet file (File > Export > Puppet) via a shared link on Google Drive, Dropbox, or Creative Cloud to take a closer look?
1) The guide-to-tagging I used in Photoshop to create what you see in the jpg's above was either incorrect or out-of-date. I removed ++ from Left Pupil and Right Pupil "GROUPS", and tagged only the LAYERS +Left Pupil and +Right Pupil.
2) oksamurai was kind enough to point out that Head had become untagged, so it was changed to +Head. Also he tagged the view as FRONTAL.
Everything works now. Thank you so much for your help!