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Gestione modelli 3D

New Here ,
Jun 25, 2017 Jun 25, 2017

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Salve a tutti, io ho da poco iniziato ad utilizzare After Effects, ho importato un modello 3D nel mio video mediante il tracciamento dello stesso, ma noto che il modello 3D non va subito al suo posto. Mi spiego meglio, come รจ possibile vedere nel video in allegato il cartellone dovrebbe stare sul bordo della strada ma per qualche secondo appare nel mezzo della strada, un'altro problema รจ il fatto che vorrei che il cartellone stia dietro la macchina che passa e non davanti.

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correct answers 1 Correct answer

Community Expert , Jun 25, 2017 Jun 25, 2017

You need to create a matte for the sign post so you can hide it when the car passes by. The easiest way to do that is to add a small black solid to the comp on top of your C4D layer. Change the blend mode for this layer to screen so you can see through it. Now animate a mask on the layer to cut out the part of the posts the pass in front of the car. Now set this new solid layer as a track matte for the C4D layer. Trim the layer's in and out points so that you only have a track matte where you ne

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Community Expert ,
Jun 25, 2017 Jun 25, 2017

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You need to create a matte for the sign post so you can hide it when the car passes by. The easiest way to do that is to add a small black solid to the comp on top of your C4D layer. Change the blend mode for this layer to screen so you can see through it. Now animate a mask on the layer to cut out the part of the posts the pass in front of the car. Now set this new solid layer as a track matte for the C4D layer. Trim the layer's in and out points so that you only have a track matte where you need it. It should not take you long to do this.

You'll find the track matte option under the Switches/Modes column by pressing F4 or showing both by activating the second icon at the bottom right corner of the timeline.

To learn more about track matte use the Search Help field at the top right corner of AE.

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Engaged ,
Jun 25, 2017 Jun 25, 2017

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Hey flabbie, is the object jumping in C4D too?

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