I agree this could be clearer - we'll take a closer look.
Character Animator lets you import PSD or AI files. If a layer or group in those files is named something specific like "Head" for example, that's a special word that Character Animator can recognize and translate into data for a live performance animated character. So anything inside a group you called "Head" should move with your head movements in a webcam in Character Animator.
I would recommend skipping this tutorial, which is a little on the older side, and instead follow the Start panel "Open Interactive Tutorial" cartoon. The 3 lessons there should give you a better overview of what Character Animator can do.
Agreed, that's confusing. This part:
> If you name the layers
Is trying to say "Because the layers are named"
Thank you for taking the time to reply and thanks for telling me about the other tutorials - only there is nothing there about Interactive Tutorial. But I'll look further. At least you care and its great that someone does.
Thanks much for your reply
If you don't see the "Start" button (which switches to the Start workspace with the Open Interactive Tutorial option) near the top of the screen, just under the menu bar, then you're not running the latest -- currently Beta 6. You can see your version number in the menu bar.