as long as there are enough frames on the main timeline, the graphics symbol's animation should be veiwable when checking the main timeline and in the exported gif. ie, if you put a symbol (that contains animation over 30 frames) on a 1 frame main timeline, you'll see no animation. if the main timeline has 15 frames, you'll see 1/2 the animation (assuming the graphic is on frame 1).
I think that the symbol's animation wouldn't play only if it's a movieclip, or if it's a graphic that is set to only show one frame. If you have ti set to play once, or loop, I would have thought its animation would show up ok.
MOVIECLIPS will NOT export to an Animated GIF.... Graphic Symbols export just fine!
Just make sure it says "LOOP" or "Play Once" and that it has enough frames on the timeline to play"
If the animation inside of the Graphic Symbol is 30 frames... then you will have to give the graphic symbol 30 Frames on the MAIN timeline... they sync frame for frame.
Hope that helps!
Thanks! I figured out I had a movie clip after all! I'm trying to get the timing fixed now because it messed up somehow. I will try to export it then.
"MOVIECLIPS will NOT export to an Animated GIF.... Graphic Symbols export just fine!"
In Animate CC I have no problem exporting movieclips as a gif animation.
The problem I come across is when exporting gif animations it will only play the animation on the main timeline -- not embedded "nested" movie clips with their own timeline.
Has anyone else found this to be true and found a workaround?