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then insMcWorkNav is not on the _root timeline, your button is really a movieclip button, you have a typo for the frame label or _root.insMcWorkNav is going to lbWork04 and you're failing to recognize it (for any of a variety of reasons).
No typos and insMcWorkNav is on the _root timeline. It's not a movie clip button but my button is on a different movie clip on the main timeline. Would that be part of the problem?
oops, no that wouldn't be problem and it doesn't matter if your button were a movieclip so i was wrong about that.
so, it's a typo (of the movieclip's name or frame label), insMcWorkNav isn't on the _root timeline or your code is working.
to test the latter, put trace(this) on that frame label and see if anything is traced.
I also have other actions on the mouse (that are working)—on(rollOver) and on(rollOut). Would that have something to do with it? Those frames are in the same movie clip so and they're playing.
Where specifically would I put trace(this)?
only if you have another on(release) that executes after the one you posted here.
attach trace(this) to lbWork04.
in your on(release), put
The output says "undefined"