Have you try a displacement map, im sure this is probably the best technique for what you need. There are very good tutorials in you tube.
2 people found this helpful
I would try to get comfortable with just doing good transformations, warping, puppet warping, and maybe even some liquify for subtle tweaks. Once you get the shape right and add some details, it'll look fine. Here's a little 5 minute demo I put together to help you out. The end result being this graphic below. Links to screen recording and master PSD file below in the text.
To get the form right start with the Free Transform box, and change it to Warp using the Warp button in the top menu bar area. It presents itself after you choose Free Transform. In there you can choose some various preset warps, or you can drag the grid around to distort it yourself. I do this a lot for client composites and it works well for me.
Once you've got the shape right, then you can start adding highlights and shadows to add some realism to it.
Here, I've made a quick screen recording of the transformation part. You can download the video here.
And if you want to deconstruct the file with lighting and things on it, I've uploaded the PSD file so you can play with it.
Thank you Mark, this is really helpful. You star.
Thank you for taking the time to reply. I've been working with displacement maps, but they're not quite what I'm looking for. But I really appreciate your thoughts. Thank you. What Mark has posted below is just right for this instance. Cheers.
Cool, glad it helped. Please remember to mark responses that work for you as a "Right Answer" so that it helps close open topics from the forum that way we can see new posts to help others.